NEFER MUSEUM

A Website Design & Development Case Study

Nefer Museum is a practice project showcasing UX/UI and front-end development skills, bringing a fictional museum dedicated to ancient Egyptian artifacts to life online.

Understanding The Project

Nefer Museum Mockup - Desktop

Overview

This case study presents my complete design and development process for the Nefer Museum website. From initial concept and user research to the final, interactive implementation, this project allowed me to explore a variety of design and development techniques. My goal was to create a captivating online experience for a diverse audience, from casual browsers to dedicated history enthusiasts, highlighting ancient Egyptian artifacts and culture.

Skills

UX Research Information Architecture Visual Design Prototyping HTML CSS JavaScript Responsive Design

My Role

UX/UI Designer Front-End Developer User Researcher

Timeline

September 2024 - October 2024

Key Challenges

  • Designing for a diverse audience, from casual browsers to serious history enthusiasts.
  • Balancing visual appeal with accessibility and performance.
  • Creating a sense of authenticity and immersion for a fictional museum.
  • Managing the entire project lifecycle solo, from concept to fully functional website.

Understanding the Museum Visitor

Creating an engaging online museum experience hinges on understanding the diverse motivations and needs of potential visitors. I conducted user research and analysis, delving into what makes these experiences so compelling and what can turn users away. This understanding informed every step of the design process.

Research Methods

  • User Interviews: I conducted interviews with individuals representing different levels of museum interest like students, casual visitors and history buffs, to understand their online browsing habits and expectations.
  • Competitive Analysis: Analyzing popular museum websites (such as The British Museum, The Met, and others) revealed best practices in visual design, information architecture, user experience, and technical implementation.

User Personas

Building upon my research, I developed three distinct user personas to represent the target audience. These personas helped me focus on specific user needs and goals throughout the design process.

Lucas

Age: 45

Occupation: Teacher

Tech Proficiency: Moderate

Museum Habits: Frequent visitor, both in person and online. Deep interest in history and actively seeks out educational content.

Goals: Deepen his knowledge of ancient Egypt, find reliable historical information and educational resources, and plan his museum visits in detail.

Frustrations: Cluttered websites, lack of in-depth information, and difficulty navigating complex online exhibits.

Quote: ""I want a website that's easy to navigate and provides detailed information about the artifacts and exhibits."

Ben

Age: 38

Occupation: Engineer

Tech Proficiency:Low

Museum Habits: Occasional visitor, primarily interested in engaging his children with history and culture.

Goals: Find interactive and educational content for his children, plan family museum visits, and enjoy a seamless experience.

Frustrations: Websites that are not child-friendly, lack of interactive exhibits, and complicated ticketing or reservation processes.

Quote: ""I'm looking for a website that's both educational and engaging for my kids."

Emma

Age: 25

Occupation: Marketing

Tech Proficiency: High

Museum Habits: Infrequent visitor, enjoys exploring new things and appreciates visually appealing design.

Goals: Learn something new about ancient Egypt, find inspiration for creative projects, easily navigate the website, share interesting discoveries on social media.

Frustrations: Slow loading times, cluttered layouts, and confusing navigation.

Quote: ""I want a website that's visually appealing and easy to use. I don't have a lot of time, so I need to find information quickly."

User Stories

Explore Artifacts

As a museum enthusiast, I want to explore the museum’s artifacts in detail, view high-quality images, and discover their stories, so I can deepen my understanding of ancient Egyptian history and culture.

Plan a Visit

As a potential visitor, I want to easily find practical information about the museum, including location, hours, admission fees, and accessibility, to effectively plan my visit.

Support the Museum

As a supporter of the museum, I want to quickly find ways to contribute, through donations, memberships, or volunteering, to help preserve and share its valuable collection.

Empathy Map

To visualize user needs and feelings, I created an empathy map. This helped me understand the target audience’s perspective and motivations.

Says

“I’m fascinated by ancient Egypt.”
“Museum websites can be overwhelming or boring.”
“I want to learn more about the artifacts.”

Thinks

“I wish I could experience the museum from home.”
“How can I support the museum’s work?”
"Is the website easy to navigate on my phone?"

Does

Reads books and articles about history and ancient cultures.
Visits museum websites and online exhibitions.
Shares interesting historical information on social media.

Feels

Curious, intrigued, excited to learn.
Frustrated by cluttered websites, lack of information, and poor mobile experience.
Inspired by history and wants to contribute to preservation efforts.

Define: Setting Clear Objectives

In the Define phase, I solidified the project goals, conducted a competitive audit to understand the landscape of existing museum websites, and developed a clear value proposition for the Nefer Museum.

Project Goals

  • Create an engaging and informative online experience for a diverse audience of museum visitors.
  • Showcase the museum’s collection in a visually compelling and accessible manner.
  • Provide easy-to-find information about the museum and visiting information.
  • Encourage user engagement and support for the museum's mission.

Competitive Audit

The British Museum

Strengths: Vast online collection, detailed artifact information, virtual tours.

Weaknesses: Overwhelming amount of content, navigation could be improved.

The Metropolitan Museum of Art

Strengths: High-quality images, curated online exhibitions, educational resources.

Weaknesses: Strong focus on art might not appeal to all history enthusiasts, occasional slow loading times.

The Egyptian Museum (Cairo)

Strengths: Authenticity and historical significance, focused on Egyptian artifacts.

Weaknesses: Limited online presence, outdated design, lacks interactive elements.

Value Proposition

The Nefer Museum website provides a unique online journey into ancient Egypt, making the museum’s collection and stories accessible, engaging, and user-friendly. Whether you are a history enthusiast, casual browser, or planning a visit, the website provides a rich and immersive experience.

Ideate

The Ideate phase involved translating research insights and project goals into tangible design solutions. This encompassed information architecture, user flows, and initial sketches to shape the website’s structure and user experience.

Information Architecture

The sitemap below visually represents the website's structure, ensuring intuitive navigation for users.

Sitemap

User Flows

User flows were instrumental in mapping user journeys and optimizing key interactions. Here is an example of how the user would get to know the museum's location and opening time and from there buying a ticket.

UserFlow

User opens the website; the homepage displays featured artifacts and exhibits. To explore further, users can navigate to specific artifact information, the plan your visit section, or donate/support the museum. All these options allow for smooth transitions across the pages.

Prototype

After defining user needs and project goals, I created low-fidelity wireframes to establish the layout and structure of key screens. These wireframes served as a blueprint for the website's functionality and helped me explore different design options before moving to high-fidelity mockups and prototyping. The initial wireframes focused on presenting essential information clearly and establishing a logical flow for the user journey.

Initial Wireframes

Initial Wireframes (Homepage, About Us, Support Us, Plan Your Visit, Buy Tickets)

Low Fidelity Prototype

Prototype Details

This initial interactive prototype, built with Figma, focused on core user flows such as browsing artifacts, exploring exhibits, and planning a visit. It allowed me to simulate the user experience and identify potential usability issues early in the design process. I shared this prototype with potential users for early feedback and to guide further iterations.

View Interactive Prototype (Figma)

Testing and Iterations

Usability testing was crucial for refining the design and ensuring the website met user needs. I conducted testing with representative users, gathering feedback and iterating based on their insights. This iterative process significantly improved the user experience.

Testing Methods

Moderated Usability Testing

I conducted moderated usability testing sessions with participants representing my target audience (history enthusiasts, families, casual visitors). I observed their interactions with the prototype, asked them to think aloud, and encouraged them to share feedback, focusing on identifying pain points and areas for improvement. This direct observation provided valuable qualitative data.

Unmoderated Remote Testing

To gather broader feedback, I used unmoderated remote testing tools. This allowed participants to interact with the prototype at their own convenience and in their own environment. I collected quantitative data on task completion rates, error rates, and time spent on tasks, providing a broader perspective on usability.

Key Findings & Iterations

Homepage Clarity and Engagement

Initial Design: The homepage lacked a clear visual hierarchy and key information, like hours and location, was not immediately visible. The "Explore" section felt generic and didn’t draw users in.

User Feedback: Users wanted quicker access to key information (hours, location) and a more engaging way to explore the collection. The journey icon wasn’t immediately understood.

Iteration: Added a prominent “Museum Info” section with hours and location. Redesigned the “Explore” section to showcase specific artifact categories with images, replacing the generic placeholder grid. Removed the journey icon for clarity.

Improved Artifact Highlighting

Initial Design: The homepage lacked a dedicated space to highlight specific artifacts, which diminished the opportunity to showcase key pieces from the collection.

User Feedback: Users expressed a desire to see highlighted artifacts on the homepage to get a better sense of the museum’s collection and pique their interest.

Iteration: Added a “Featured Artifact” section to the homepage, showcasing a prominent artifact with a high-quality image and a brief description. This addition created a focal point and provided a more engaging introduction to the collection.

Enhanced "New Exhibits" Presentation

Initial Design: The “New Exhibits” section on the homepage was presented as a simple text list, which lacked visual appeal and didn’t effectively draw users’ attention.

User Feedback: Users wanted more visual information about new exhibits, such as images or videos, to make the section more engaging and informative.

Iteration: Redesigned the “New Exhibits” section to include visually appealing images or videos for each exhibit, along with concise descriptions and clear calls to action to learn more. This change significantly improved the section’s visual appeal and encouraged users to explore the exhibits.

Accessibility Improvements in "Plan Your Visit"

Initial Design: The “Plan Your Visit” page lacked sufficient detail about accessibility features, which could be a barrier for users with disabilities.

User Feedback: Users emphasized the importance of detailed accessibility information to ensure they could comfortably visit the museum.

Iteration: Expanded the accessibility section to include specific information about wheelchair access, ramps, elevators, accessible restrooms, sensory-friendly options, and other relevant features. This addition demonstrated a commitment to inclusivity and provided essential information for visitors with disabilities.

Updated Wireframes

Updated Wireframes after User Testing

Designe

The final design phase involved bringing all the research, ideation, and testing together to create a visually appealing, user-friendly, and immersive online experience. This encompassed refining the visual design, developing the user interface, and ensuring responsiveness across various devices.

FinalDesigns

The High Fidelity Designs

Visual Design & Branding

The visual design of the Nefer Museum website aimed to evoke the richness and mystery of ancient Egypt while maintaining a modern and accessible aesthetic. This was achieved through careful selection of colors, typography, and imagery.

Color Palette

#06664e (Deep Teal): This rich teal serves as the primary brand color, representing the historical depth and mystique of ancient Egypt. It's used for headings, interactive elements, and accents throughout the website.

#EFBF04 (Amber Gold): This warm gold is used sparingly for highlights and accents, evoking the precious metals often found in ancient Egyptian artifacts.

#000000 (Black): Provides a grounding backdrop, creating a sense of sophistication and allowing the other colors to pop.

#ffffff (White): Used for body text and UI elements, ensuring optimal readability and contrast against the darker background.

Typography

Roboto

Roboto: This modern, geometric sans-serif font was chosen for its clarity, readability, and versatility. It provides a contemporary touch while complementing the historical theme.

Imagery & Iconography

High-quality images of artifacts, sourced from museums with open-access policies or Creative Commons licenses, are used throughout the website to enhance visual storytelling. Placeholder images generated using flux. Since there is no Nefer museum at the end of the day and these images hold a bit of the illusion, I'm not a fan of AI, but I am willing to learn and use it in ethical ways. Iconography is kept simple and consistent, primarily using icons from Font Awesome.

Development & Responsiveness

In bringing the Nefer Museum website to life, I implemented responsive design principles, ensuring a seamless user experience across various devices, from desktops to mobile phones. Technical considerations included performance optimization and the use of HTML, CSS, and JavaScript. I simply used Visual Studio Code, some Figma plugins and simple basic code from my part. And hosted it for free through GitHub, I would say that I'm not extremely proud of the code, but it works!

  • HTML: Provided the structural foundation of the website, ensuring semantic markup for accessibility and SEO best practices.
  • CSS: Styled the website with a focus on visual appeal, consistency, and responsiveness, leveraging CSS variables for maintainability and adaptability.
  • JavaScript: Implemented interactive elements, such as image galleries and dynamic content updates, enhancing user engagement.
  • Responsive Design: Used media queries and fluid layouts to optimize the website's appearance and functionality on different screen sizes.
  • Performance Optimization: Optimized images, minimized HTTP requests, and employed caching strategies to ensure fast loading times and a smooth user experience.
The Developed Prototype
Cheek Out the Website

Conclusion

The Nefer Museum website, while a fictional project, provided a valuable opportunity to hone my UX/UI design and front-end development skills. From conducting user research and creating wireframes to developing a fully functional website, I managed the entire project lifecycle solo. This experience reinforced the importance of a user-centered design approach, iterative prototyping, and thorough testing, even in a hypothetical context.

Key takeaways include:

  • The importance of clear and consistent visual hierarchy in guiding user attention and comprehension.
  • The power of user feedback in identifying areas for improvement and refining the user experience.
  • The challenge and reward of balancing aesthetics, functionality, and accessibility in web design.

If this were a real-world project, I would continue iterating on the design based on user feedback and analytics. Future development could include implementing a CMS for easier content management, integrating e-commerce features for ticket sales and donations, and creating a virtual tour of the museum.

This project solidified my passion for creating engaging and meaningful digital experiences. I’m eager to apply my skills to real-world projects and collaborate with teams to bring innovative ideas to life. Thank you for taking the time to explore this case study. I welcome any feedback or questions about my work.